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Catacombs
Escape room 12+

Catacombs

2 - 10 people90 minutesMedium
Discover the mysteries of alchemy and the philosopher's stone. Could you be the adventurer who finally uncovers its secret and emerges alive from the catacombs of Minos? Myth or reality?
Large groupsBeginnersWith children

Medium
Not scary
Without actorsActors
EspañolGame language
About the escape room
Legends about Alchemy have been one of the greatest mysteries in history for centuries. Alchemists claimed to be able to transform metals into gold, although their goal was focused on a greater challenge, the obtaining of the alchemical stone. This object is attributed with magical properties, among them immortality. Thanks to interpretations of the last known writings, it is believed that this stone could be found in the catacombs of Minos, on the island of Crete. Eternal life and infinite wealth, goals for which many adventurers have tried to search for decades. Unfortunately, without any success... getting out alive from the catacombs is not so easy. Although as we have said, all of this are just myths and legends, right?
AI
Brief assessment
Navigator AI
Catacumbas is pure Indiana Jones–style adventure: massive sets, clever tricks, and a real sense of exploration. If you like non-linear play and teamwork, you’ll be smiling a lot here.
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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIThe set design and scale steal the show, with a very non-linear experience and moments where the group splits up. For English-speaking players, weak translations and noise make some clues harder to catch. The video prologue is long and divisive, and there are notes about delayed feedback and finicky sensors. Even so, most consider it great fun and still fresh despite being an older game.
WeaknessesUneven English translations and, at times, clues hard to hear due to noise. Some sensors/triggers respond late and the opening video can feel long. Certain areas feel underused and a puzzle or two leans old-school.
StrengthsHuge, super-immersive scenery with uncommon effects and flourishes that reinforce the theme. Varied puzzles, brisk pacing, and the ability to solve in parallel, ideal for groups. Attentive game mastering with light roleplay touches that add to the story.
SecurityThere’s a short balance section, some crawling, dark areas, and a water element, all controlled with clear guidance. No serious risks reported; comfortable footwear recommended.
Level of fearNot a horror room; there’s darkness and a catacomb vibe that might impress small children. Families with teens handle it well and there are no intense jump scares.
Actors' gameThe game masters get lots of praise, with shout-outs to Xavi and Roger for their warmth and humor. At times they’re hard to hear over the noise, but when they slip into character the experience really elevates.
Quality of riddlesMostly environmental and sensor-based, well integrated and heavy on communication; the non-linearity lets you split tasks. Most find them clear and fun; others feel a bit illogical or old-school. Feedback can arrive late and the English translations add extra confusion.
PlotYou’re hunting the alchemical stone in the catacombs of Minos, with an Indiana Jones vibe. A cinema-style prologue sets up the mission, though not everyone finds it necessary.
Difficulty levelMedium-high difficulty that rewards communication; ideal for 2–4 with some experience, though it scales well up to 5. Newer groups enjoy it with a hint or two.

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Catacombs2 - 10 people